![]() ![]() ![]() Perhaps he was a slave whose escapism took the form of watching boats come and go from a local port while he worked under his former master.Įvery action he takes should move him towards this goal in some small way, so approach them all accordingly. What activities can contribute to that end for the Sailor? Is he setting aside a portion of all GP he receives to save up for a boat? Maybe you could interpret the “chart my own destiny” phrase as implying he’s lacked freedom at some point of his life. Someday I’ll own my own ship and chart my own destiny. It might even be the reason why you stop adventuring at some point. Regardless, your Ideal is a finish line and that should significantly affect what you do every step of the way. Some PCs may make their Ideals known the goal popping up in conversations, for example. These typically serve as strong motivators. Ideals can be thought of as dreams, goals, or creeds. Who knows? Maybe over time one of the gods responds to your pleas more often than the others and you become a genuine convert! D&D 5e Ideals That will make for a fun conversation piece over and over again. Maybe you, like Beni, carry all of their symbols on your person. Then just keep an eye or ear out for moments during your campaign during which you can call upon one or more for help or curse their very names. You don’t have to be familiar with all of the gods of the pantheon, but take a few minutes one day and whip up a short cheat sheet that features the names of four to six gods, what they’re the god of, their holy symbols, and a thing or two about rituals that might be associated with them. ![]() This fun trait makes me think of this scene from The Mummy: I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment. Instead of saying something like “polytheistic” or “agnostic,” you get: Personality Traits define how you present to others what you’re “like.” Instead of presenting a bunch of contextless adjectives like “outgoing,” “blunt,” or “aggressive,” D&D 5e Background options opted to give you more to work with. You can think of those boxes as D&D’s Clippy: There to help give you some role-playing direction for your PC in any situation in or outside of combat. In any given situation or interaction, they can help guide your character’s responses or motivations. If you eschew the D&D 5e Background options presented in the PHB, whip up your own creative backstory, and can roleplay with the best of them, then this article isn’t for you.įor the rest of us, I want to highlight how those boxes can serve as a worldview for your PC as lenses through which they view the world and by which the world is colored, understood, and experienced. Those boxes are there, I think, for people like me who could use some help with the RP (roleplaying) elements of a TTRPG (tabletop roleplaying game). ![]() Without those boxes and attention paid to their contents, your character may have no narrative life. Without HP, your character has no biological life. Those boxes, I now believe, are as essential to your PC as their HP. It was as if they shaped my PC’s past but had no bearing on his or her present or future. In my early days of creating characters, I used the D&D 5e Background charts provided in the Player’s Handbook to help build my backstory…and then never looked at those boxes for direction again. Maybe it’s just me, but I pay far too little attention to the Personality Trait, Ideal, Bond, and Flaw boxes on my Dungeons and Dragons 5e character sheet. ![]()
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