I don't have a bone to pick with games that are high quality and complete that decide to sell extra content to the fans. It's also why I said, "Depending on the game it's fair criticism". I'm talking about an intentional practice of selling something unfinished with the intention of selling it back to consumers to make some more change. Tue 14th Jun Well there's a reason why I said, "Felt unfinished" it was a very particular word choice on my part.I'm counting on "couch-coop" being highlighted to mean everything will be fine. I'm not a big fan if Diablo goes Destiny format. But you're right, with cosmetics, I do wonder. Hopefully this one will follow the normal setup and not truly be a Destiny-style always shared world with everyone on the public server. I assume you'll still be able to do that in 4. What I always did was create a private lobby and password it to play solo in piece, lol. Most people playing II were playing it online with said player running around, and it always was annoying that your solo characters and online characters were separate, so most people played solo online just so their character building time was useful online. That said, I've always felt that Diablo was intended as an online service game even before online service games were a thing. Mon 13th Jun They mentioned couch-coop specifically so I'm assuming it does have a fully offline mode.The only reason it would move that way is for monetisation. I don't want any of the no-lifing and other sad behaviours that have turned WoW into a cesspit. I don't want to see another player in a Diablo game unless I actively invite a battlenet friend or use a group finder. So when I see D4 having cosmetics, I'm thinking it's more like Immortal rather than the AC Odyssey/Valhalla model. Clearly done because they want players to be able to see each other, such that cosmetic items are a form of social status signifier, that increase their monetary value to players versus say just getting a new outfit for Eivor in AC. In Immortal, as you know you do a couple of quests and then it's like what the heck?! What are all these players doing here?! Unless you deliberately grouped up with a friend. Mon 13th Jun yeah the chat part was, but playing through the story you never saw another player.
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